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[OM] Grain aliasing

Subject: [OM] Grain aliasing
From: Joe Gwinn <joegwinn@xxxxxxxxx>
Date: Sat, 21 Sep 2002 12:33:27 -0400
I've read the various websites on aliasing and grain aliasing, especially 
<http://www.photoscientia.co.uk/Grain.htm>, but feel that they all miss the 
point, being more concerned with CCD aliasing, and not really knowing what 
causes grain aliasing, despite all the fancy math

The purpose of this email is to present my theory of grain aliasing.

The question that nagged me while I was reading was simple:  Given that film 
grain is totally random, why would scanning (sampling at some number of pixels 
per inch) cause grain to be affected more than anything else in the image?  
Random is random, so the scanner pitch (number of pixels per inch) shouldn't 
matter one bit.  And the grain is far too fine for even the pro scanners to 
resolve.  Yet, it seems to matter.  Why?

The key is in the assumption "totally random".  While it's true that the film 
grain is random, it doesn't follow that grain clumping follows the same 
randomness rule.  In fact, it cannot, because granularity does not look like 
grain to the eye, when magnified to the same visual size.

The word "random" has a lot behind it.  There are many different kinds of 
random, and for each kind there is a probability distribution, such as 
Gaussian, Poisson, Exponential, Geometric, etc.

Film grain is probably a Poisson process, which means that the probability of 
each grain forming is independent of all other grains.  (The average 
probability of a grain forming will increase with increased illumination of the 
film area in question, but each grain makes its own decision without consulting 
its neighbors.)  One consequence of this is that if one plots the probability 
density (average number of developed grains per unit area) as a function of 
distance from a randomly-chosen grain in the image, the plot will show a 
constant.  That is, the probability density does not vary with distance from 
the chosen grain, and no distance is more important than any other.  The 
distribution is uniform with respect to position.  (Unitil we get to the size 
scale of the clumps.)

Film granularity (grain clumping) is most likely *not* a Poisson Process, from 
the look of the sample photos one sees.  I don't know the physical cause of 
clumping, but the implication is that the grains in a clump do somehow talk to 
one another (to form the clump), and that the clumps are not uniformly 
distributed.   If one plots the probability density of clumps as a function of 
distance from a randomly-chosen clump in the image, the plot will show a peak 
somewhere.  That is, the density varies with distance, and one particular 
distance (to the peak) is more important than any other.  This distance is the 
average distance between clumps.  The distribution is non-uniform with respect 
to position.

Now, we can see where the grain aliasing comes from.  First of all, it's really 
granularity aliasing; the grains are too small for any non-research scanner to 
see.  And (unlike the grain) the granularity has a built-in characteristic 
distance, the average spacing between granules, and if the scanner's sampling 
pitch is about the same as the average spacing between clumps, the effect of 
the granularity will be greatly enhanced, and may become wierd as well.

What to do?   Films designed to be scanned will have somehow abolished the 
peak, so there is no characteristic average distance, or moved the 
characteristic distance well away from typical scanner pitches, probably by 
making the characteristic distance far smaller the the scanner pitch.  If one 
has existing film to be scanned, the only solution is to change the scanner 
pitch (optical, not interpolated) to avoid the peak.  

If my theory is correct, making the scanner optical pitch larger or smaller 
will work equally well, though one's instinct is to go for finer.  It will all 
depend on the actual probability density versus distance function, which may 
not have just one peak.


Joe Gwinn

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